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Sonic Animation (No Name yet)

on 12/10/2013, 6:37 am
http://www.newgrounds.com/dump/item/f62919d85da1499cdfce9cbf96c11ebf

GO TO HELL DBZ SOUNDS-------------------------------------------------------------

Update 1 : http://www.newgrounds.com/dump/item/f76da5b5364c71c8ad60184b404876bb



Last edited by BuchonlxD on 12/11/2013, 3:25 pm; edited 1 time in total





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Re: Sonic Animation (No Name yet)

on 12/10/2013, 7:18 am
Ok so yea I liked it but theres A few things

A: I feel that you made sonic too much of A fighter type...he should not use so many punches.Sonic is A speed type try to illustrate that more,think less DBZ,more Flash (Justice league) Dash (Incredible) so many ppl Animate sonic Wrong.Sonic Aint punching out robots unless he putting some speed into his Attack which if Animated right could really be good.

B: them sounds...I know you prewarned us but dude you need to look more.Take your time And go through this section https://www.thespritas.com/f20-sound-effects no one is gonna just hand you it you gotta put in A lil work son.

C: LUFFY-SAMA!!!! Now Im interested in this one,Looking forward to see How you animate My fav amine char so far so good,remember luffy's strengths and weaknesses and sonic can exploit them to his advantage. respect the chars And you will be golden





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Re: Sonic Animation (No Name yet)

on 12/10/2013, 8:02 am
What instantly attracted me was the city escape theme it's an all time favorite haha points for that. Although what Face says about Sonic is absolutely true, I on the other hand enjoyed the style of close fighting you put there. Sprite Animators I believe have the liberty of distorting an original character's style to a way of their liking as long as it isn't TOO MUCH or rather just plain stupid looking.
I mean just look at what Sakurai does with Super Smash  Bros. characters. I HIGHLY doubt when the developers of the wii fit trainer initially had that thought of a close brawling fighter in mind. Anyway my next thing is use less of those dust effects and such. They are outdated and you can get some MUCH better and much more hi-res ones if you took the time to search. I have mixed feelings about the Luffy you have in there because he just looks plain weird standing there to me in all honesty lol but i'll wait until you finish to judge that aspect. Looking good and can't wait to see the whole thing.





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Re: Sonic Animation (No Name yet)

on 12/10/2013, 9:58 am
Looking pretty good. Only thing I would say is change the effects and sounds if possible. They are very dated and take away from the animation. And nice job on using Persona music.
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Re: Sonic Animation (No Name yet)

on 12/10/2013, 10:45 am
Thank you guys... I really like those reviews , And what I have to say is...

I'm gonna search new sounds , about the effects I'll try , but don't expect anything awesome from me.

Also I'm gonna reply this :

Face wrote:LUFFY-SAMA!!!!

Yeah is he , I like one piece , I watched almost every episode of the serie so I tried to get his sprites from OPGB2 new world , and well wanted to anímate something with he too , so I just wanted to finish the robot fight as soon as possible , (and if someone didn't noticed this I'm better speaking english now : P ) And Well , Glad to see that you liked it Very Happy





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Re: Sonic Animation (No Name yet)

on 12/10/2013, 11:41 am
I liked this. I don't understand why Sonic was so big that he was 1/4 of the size of a entire skyscraper, but the fighting was pretty good. Also, why exactly are Sonic and Luffy fighting?
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Re: Sonic Animation (No Name yet)

on 12/10/2013, 3:55 pm
Buch, you've improved a lot. Haven't seen you in a while, lol. You gotta send me those dust effects when Sonic was sliding. Pm please. I've been looking everywhere for those.





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Re: Sonic Animation (No Name yet)

on 12/10/2013, 4:07 pm
YoshiSonic wrote:Buch, you've improved a lot. Haven't seen you in a while, lol. You gotta send me those dust effects when Sonic was sliding. Pm please.  I've been looking everywhere for those.

Google images "mugen effects" and its literally one of the first few pictures lol..





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Re: Sonic Animation (No Name yet)

on 12/10/2013, 4:48 pm
ppl talked crap about his dust effect but Ive never seen a better on then those capcom ones





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Re: Sonic Animation (No Name yet)

on 12/10/2013, 4:51 pm
Similuo wrote:
YoshiSonic wrote:Buch, you've improved a lot. Haven't seen you in a while, lol. You gotta send me those dust effects when Sonic was sliding. Pm please.  I've been looking everywhere for those.

Google images "mugen effects"  and its literally one of the first few pictures lol..

*Facepalm* No they aren't you stupi-. Well, I feel really dumb right now. All those waisted years of getting around them..waisted. Curse you Similuo.

Oh and thank you.





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Re: Sonic Animation (No Name yet)

on 12/10/2013, 4:55 pm
YoshiSonic wrote:
Similuo wrote:
YoshiSonic wrote:Buch, you've improved a lot. Haven't seen you in a while, lol. You gotta send me those dust effects when Sonic was sliding. Pm please.  I've been looking everywhere for those.

Google images "mugen effects"  and its literally one of the first few pictures lol..

*Facepalm* No they aren't you stupi-. Well, I feel really dumb right now. All those waisted years of getting around them..waisted. Curse you Similuo.

Oh and thank you.

LOL! ah man......you're welcome lol





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Re: Sonic Animation (No Name yet)

on 12/10/2013, 6:11 pm
YoshiSonic wrote:Buch, you've improved a lot. Haven't seen you in a while, lol. You gotta send me those dust effects when Sonic was sliding. Pm please.  I've been looking everywhere for those.

Sup man It's been a while! Very Happy

Also as you can see , I no longer have a ton of mistakes :3

And Similuo is right , In google images one of the first ones are actually that dust ones





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Re: Sonic Animation (No Name yet)

on 12/10/2013, 9:09 pm
Woah, you've actually gotten a lot better since I last checked out your stuff man. It's really cool to see you're progressing. I'm not much to critique, but the one thing that sticks out to me is your camera work. It seems like randomly drifts off at times. Keep up the good work man!



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Re: Sonic Animation (No Name yet)

on 12/11/2013, 6:31 am
BDB wrote:Woah, you've actually gotten a lot better since I last checked out your stuff man. It's really cool to see you're progressing. I'm not much to critique, but the one thing that sticks out to me is your camera work. It seems like randomly drifts off at times. Keep up the good work man!

Yeah , well , In really I was seeing some animations from so good animators like Exorz (who is a good friend right now) , Phsyco-Dino , and some other random people that anímate damn good , so I said ok I can't wait no more I'm gonna give my best! and well , I was 4 intense hours seeing tutorials and animations also some gradient work.

So HERE ARE THE RESULTS OF 4 HOURS Very Happy





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Re: Sonic Animation (No Name yet)

on 12/11/2013, 3:24 pm
Had to double post sorry

GO TO HELL DBZ SOUNDS!!!!

http://www.newgrounds.com/dump/item/f76da5b5364c71c8ad60184b404876bb





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Re: Sonic Animation (No Name yet)

on 12/11/2013, 3:30 pm
Sweet, you're putting in work Buch! I can't fall behind so I'm going to start dishing out some stuff  Laughing 





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Re: Sonic Animation (No Name yet)

on 12/12/2013, 2:13 am
Similuo wrote:Sweet, you're putting in work Buch! I can't fall behind so I'm going to start dishing out some stuff  Laughing 

I don't think that I become better than you in 1 day , But ok let's see that new stuff man Very Happy

the things that I like from you guys is that you critique quitely good , and say things to make it better at the same time

Not like in DA ( All the people says cool , awesome , blablablá ) Or NG ( Sprites? Eeuu )





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Re: Sonic Animation (No Name yet)

on 12/12/2013, 2:25 am

You're getting better though that is without a doubt so inevitably if I slack then I'll easily fall behind haha but yea I try to at least post a response to anyone who post an animation and offer something structural to say. How can one improve upon a flaw that they can't tell is there? I mean you can obviously see some areas in which you would need to improve upon but there are certain things that only the viewer can tell you that need to improve on. That is just my take on it.





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Re: Sonic Animation (No Name yet)

on 12/12/2013, 11:45 am
Similuo wrote:
You're getting better though that is without a doubt so inevitably if I slack then I'll easily fall behind haha but yea I try to at least post a response to anyone who post an animation and offer something structural to say. How can one improve upon a flaw that they can't tell is there? I mean you can obviously see some areas in which you would need to improve upon but there are certain things that only the viewer can tell you that need to improve on. That is just my take on it.

Hehehe , Thanks , I was thinking all this time that I was bad as hell





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Re: Sonic Animation (No Name yet)

on 2/3/2014, 4:14 pm
Someone move this to Unfinished animations plz





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Re: Sonic Animation (No Name yet)

on 2/3/2014, 5:37 pm
^ Not feeling the animation anymore? That's alright. If you felt like this was a waste, I can tell you now that it wasn't. Anyone who has looked at your previous work and have compared it to this animation can see a vivid difference in animation. The overall quality has been improved, and you've let us know that you've worked on it-- it clearly speaks for itself. If you aren't going to finish this, just keep thinking about something you want to put your heart into.

Everyone has given the right critique for you. I'm pretty happy to have seen this animation from you!






darkdragon581 wrote:ping, i don't see you getting 'boodie' anytime soon, i don't care if your black, its most likely not going to happen
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