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    Re: Wii U Topic

    Post by Granadico on 12/9/2013, 1:23 am

    do et and add meh on Nintendo Network.



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    Re: Wii U Topic

    Post by Rapidfir3Pho3nix on 12/9/2013, 9:14 am

    Seriously, wishing I had one of them Wii U's right about now >_>
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    Re: Wii U Topic

    Post by Face on 12/9/2013, 10:46 am

    So I just brought one of these fuckers(not for me).....god I feel so....clean LOL



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    Re: Wii U Topic

    Post by Granadico on 12/9/2013, 5:06 pm

    its a really good system. has a lot of good exclusives



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    Re: Wii U Topic

    Post by Face on 12/9/2013, 6:06 pm

    yea but ALL the exclusive games that interest me are not on the Wii U so.....yea



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    Re: Wii U Topic

    Post by BDB on 12/9/2013, 6:24 pm

    Can we make this into a Wii U/3DS thread? 3Ds owners, apparently Miiverse and Nintendo ID are coming today.

    http://www.gamnesia.com/news/could-miiverse-on-nintendo-3ds-come-online-tomorrow#1

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    Re: Wii U Topic

    Post by Granadico on 12/9/2013, 7:59 pm

    yeeeeees and with that update i might buy the 20% off eShop cards from bestbuy



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    Re: Wii U Topic

    Post by Granadico on 12/10/2013, 12:18 am

    @Granadico wrote:yeeeeees and with that update i might buy the 20% off eShop cards from bestbuy
    doublepost: nah won't do that. but that 50% off second game looks enticing. I'm thinking of doing it. I'm definitely gonna get SM3DW, but what second game should i get? Pikmin 3 or LoZ:WW?
    Note: never played any pikmin game and i always was bias toward WW and never wanted to play it based off the cartoony graphics.



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    Re: Wii U Topic

    Post by Rapidfir3Pho3nix on 12/10/2013, 12:37 am

    WINDWAKER. I VOTE WINDWAKER.

    Lol, well it just depends. Pikmin is mostly a kind of strategy game where Windwaker is, well, Zelda lmao. Just pick based on what you feel like you'll be more interested in
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    Re: Wii U Topic

    Post by Granadico on 12/10/2013, 12:56 am

    i do loves me some Zelda...hmm...



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    Re: Wii U Topic

    Post by Similuo on 12/10/2013, 10:13 am

    @Granadico wrote:i do loves me some Zelda...hmm...

    You fine sir, know a good game when you see it.



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    Re: Wii U Topic

    Post by 5h0ck on 12/11/2013, 1:46 am

    @Rapidfir3Pho3nix wrote:
    @5h0ck wrote:Additionally, the sight of ridley triggers her ptsd


    No PTSD..

    first off meta-ridley looks significantly different than normal ridley, it was norm that traumatized her in the first place. second, she saw him on frigate orpheon before hand. she was expected him to be there

    @Rapidfir3Pho3nix wrote:IMMEDIATELY takes action.

    Is that why whe stood completely still when she first saw him on frigate orpheon?


    @Rapidfir3Pho3nix wrote:And, yep, she was so totally prepared in all those cases. That is exactly why she stood at the edge of the platform over a giant tube leading down to the underground depths despite knowing that Ridley was right there waiting so he could ambush her.

    theres a difference between metally and physically prepared. where there are space pirates, theres bound to be ridley, besides i'm pretty sure falling to your death would easily distract you from your childhood memories.

    @Rapidfir3Pho3nix wrote:This is exactly why she doesn't jump off the cliff to chase him after the chozo lazers blast open his chest and he falls down and explodes,

    first off that was a long ass fall and considering players take damage and reappear where they fell when falling of a cliff in prime series...i wouldn't jump down there either. second she had a phazon enhanced metroid to deal with aint noboddy got time for double tapping dragons.

    @Rapidfir3Pho3nix wrote: this is exactly why she didn't stay around to check the debris of the planet after Zebes blew up; because she thought he was fucking dead

    exactly my point....see now your getting it



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    Re: Wii U Topic

    Post by Rapidfir3Pho3nix on 12/11/2013, 2:43 pm

    @5h0ck wrote:
    first off meta-ridley looks significantly different than normal ridley,  it was norm that traumatized her in the first place.


    @5h0ck wrote:
    second, she saw him on frigate orpheon before hand. she was expected him to be there

    Actually forgot about that. But did ya notice she went after him instead of cowering like a helpless child?

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    Is that why whe stood completely still when she first saw him on frigate orpheon?

    Yeah, she was shocked because she thought he was dead (like every other time she's fought him). What I find appealing in this Samus though is that instead of getting scared she gets angry and challenges him head on.

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    Re: Wii U Topic

    Post by 5h0ck on 12/11/2013, 4:13 pm

    @Rapidfir3Pho3nix wrote:did ya notice she went after him instead of cowering like a helpless child?

    she went after him eventually but she still stood there for a good minute before leaving that room. though considering the place was about to expload.....who has time to be scared.

    @Rapidfir3Pho3nix wrote:What I find appealing in this Samus though is that instead of getting scared she gets angry and challenges him head on.

    and what indicates she was angry at that point in the game? she rarely showed any emotion during the game, outside of playing with a new item right after getting it. the only time you even get a facial expression was when she took the helmet off(wich to me looked sad that she didn't reach the planet sooner to save the chozo) for most of the game there was little body language

    now in other m, she got angry. when she saw anthony fall in that pit she got angry. she had no mercy that fight. (not that she ever shows mercy it just felt more aparent here unlike the blank stare from prime 1)



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    Re: Wii U Topic

    Post by Rapidfir3Pho3nix on 12/11/2013, 5:19 pm

    @5h0ck wrote:
    she went after him eventually but she still stood there for a good minute before leaving that room. though considering the place was about to expload.....who has time to be scared.


    You can tell by her body language that she is upset and quite frankly I think that is really all the emotion Samus needed. I'm not saying she needs to be a robot, she can show emotion, but at the end of the day she is a bounty hunter who has been put through Hell numerous times. She doesn't have to have a rock-hard core, but she doesn't need to be completely soft either. I just think Other M made Samus too soft, a little too vocal, and too reliant on other people. Before Other M Samus was portrayed as a woman who thought before she acted, researched her enemies, fought enemies in the best way to ensure survivability (thanks to her research), solved complex security/defense problems and puzzles, etc. You can say that the game developers just wanted you to do that stuff, but that's exactly my point. They wanted you, the player, to be Samus. It was immersive. Metroid: Other M was completely devoid of immersion. It was more like I was watching a movie than playing a game, and I'm not talking about the cutscenes. The actual gameplay felt like it was just a movie. I didn't have to think about what to use and when to use it, the game just told me. It didn't try to test my problem-solving skills or critical thinking or anything. It was terrible
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    Re: Wii U Topic

    Post by 5h0ck on 12/11/2013, 6:10 pm

    @Rapidfir3Pho3nix wrote:a little too vocal

    to be fair she was mostly alone in every other game though, you can't talk when theres no one to talk to(unless your expecting a 4th wall and talk to the audience) and while there may have been other people in 3, its clear she barely knows any of them.even in other m theres a cutscene where she says she didn't really connect well with others(not in that same wording but you get that she isn't very social) she was really only open with adam and anthony, 1 being a father figure and the other more or less a best friend.

    If you were on a space station with a friend and father-ish guy i'm pretty sure you'd talk too.

    Ironically nintendo's always been skeptical against voices in there games when most of their characters have had nothing but text boxes for so many years. theres a good number of fans that have been wanting this series(and others) to get voice overs for years. and when nintendo finally allows a game with voices more than half those same people are not pleased. it wouldn't surprise me if the next one was as quiet as prime 1,2, and hunters


    @Rapidfir3Pho3nix wrote:I didn't have to think about what to use and when to use it, the game just told me. It didn't try to test my problem-solving skills or critical thinking or anything. It was terrible

    I'll give you that one but what can you expect from a company that spends most of its time making ninja gaiden where all you have to do is kill stuff? though I wouldn't go so far as to say its terrible.

    quite frankly i felt the original trillogy had a bit too many puzzles/scanning/other things. while this had too little. but getting a more action based gameplay as a trade off was good to me.

    now if the next game has elements from both m and prime. and allowed you to use whatever weap whenever instead of forcing you into the most recent, it'd deffinately be the perfect metroid. a balance between both styles.

    my only true complaint about m was that you couldn't walk while in first person mode(yet you could still dodge?) if it was more like fallout where you could choose between first and 3rd and play the whole game in your choice that'd be perfect.



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    Re: Wii U Topic

    Post by 5h0ck on 12/12/2013, 12:44 am




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    Re: Wii U Topic

    Post by Granadico on 12/12/2013, 8:21 pm

    people should be mad at Sony and Microsoft, not nintendo or the developers for Bayonetta 2. Its their fault for not wanting to publish the second one. they should be thankful Nintendo even paid for the development of it



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    Re: Wii U Topic

    Post by 5h0ck on 12/12/2013, 9:02 pm

    they know sony microsoft and sega said no....they just dont give a fuck because haters



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    Re: Wii U Topic

    Post by Granadico on 12/12/2013, 9:07 pm

    WiiU is still the best system so far. just wish more people and developers would give it a chance :\



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    Re: Wii U Topic

    Post by 5h0ck on 12/12/2013, 9:22 pm

    i think the real reason some devs aren't interested is because its architecture is power pc and not x86 like the other 2. wich means the coding would be different between the versions.

    idk shit about coding for either system though, so unless i get a game running on all 3 myself i dont know if that reasoning is bullshit or not.

    but kudos to the devs that do multiplat.



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    Re: Wii U Topic

    Post by Granadico on 12/12/2013, 9:34 pm

    yeah on GameFAQs people say the hardware is really different. The WiiU is more powerful than 360/PS3 but its different than the One/4 so they don't want to have to make it from scratch or w/e for the WiiU so they don't really bother or just do a shitty port. That sucks :\ its a negative feed loop. WiiU doesn't have much sales cuz it doesn't have much 3rd party support but there's no 3rd party support cuz it doesn't have much sales



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    Re: Wii U Topic

    Post by 5h0ck on 12/12/2013, 9:42 pm

    whats really funny is i've heard power pc was easier to code for than x86 though.



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    Re: Wii U Topic

    Post by BDB on 12/18/2013, 12:46 pm

    Well I'm getting a Wii U today. My bro and I found one for $210 at a store, even though I managed to save up $270. Woop.

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    Re: Wii U Topic

    Post by 5h0ck on 12/18/2013, 1:05 pm

    that means you can get an extra game or extra controller, or both if the game is used, or possibly 2-4 used games.



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