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Re: 5h0ck's 3D Render's

on 12/31/2013, 10:44 am
master sword 90%
Spoiler:

Hylian shield 65%
Spoiler:

arwing animation(don't take it seriously it was for the luls and the arwings model isn't finnished anyways)
http://www.newgrounds.com/projects/movies/737309/preview





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Re: 5h0ck's 3D Render's

on 12/31/2013, 7:17 pm
dat reflective blur on the shield :Q





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Re: 5h0ck's 3D Render's

on 1/1/2014, 12:24 am
That master sword though :3





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Re: 5h0ck's 3D Render's

on 1/1/2014, 12:52 am
them barrel rolls :0





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Re: 5h0ck's 3D Render's

on 1/1/2014, 7:09 pm
That master sword is lookin solid, shield too.





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Re: 5h0ck's 3D Render's

on 1/10/2014, 1:05 pm
behold the aeralfos of time(for the luls...i didn't make the model i just posed it and added the sword n shield i made earlier http://diochi.deviantart.com/art/Aeralfos-of-Timre-425997335

and here's the completed hylian shield and master sword, this took exactly 44 hours and 23 min to fully render(my laptop cant handle sparks worth shit lol)

http://diochi.deviantart.com/#/art/Hylian-Shield-and-Master-Sword-custom-models-425997840?_sid=6b7d3ffb





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Re: 5h0ck's 3D Render's

on 1/10/2014, 5:51 pm
That looks beautiful! Especially the sparks and its reflection!

BARREL ROLL






@darkdragon581 wrote:ping, i don't see you getting 'boodie' anytime soon, i don't care if your black, its most likely not going to happen
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Re: 5h0ck's 3D Render's

on 1/11/2014, 12:03 am
thnx man





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Re: 5h0ck's 3D Render's

on 1/11/2014, 12:29 am
Pretty damn epic Very Happy





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Re: 5h0ck's 3D Render's

on 1/11/2014, 12:07 pm
How long do you spend on making the texture of a model?






@darkdragon581 wrote:ping, i don't see you getting 'boodie' anytime soon, i don't care if your black, its most likely not going to happen
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Re: 5h0ck's 3D Render's

on 1/11/2014, 11:44 pm
I didn't use textures for these. I suck at those.

In blender you can add different shaders to individual polygons with the cycles render. first i carefully shape the faces into the shape i want. depending on the shapes complexity this could be anywhere from a few minutes to hours to days.the triforce symbol on the shield is a good example of a few minutes as triangles are easy.

the loftwing symbol was harder as i just couldn't be satisfied and redid it over and over lol.
after the shape is how i want it i just apply the material shading making some polygons glossy(the reflective silver edges) and other shader types.to me this method felt similar to doing a pallette swap. though it took me a while to understand how certain settings on each  particular shader effected the model.

i probably won't be touching the particle system again though. at least not untill i get a better laptop. leaving it on for 2 days straight just to save a picture is rediculous. and in the end they didn't come out how i actually wanted them to.

if it wasn't winter my shit would have overheated lol.

that being said. I'm going to attempt textures again though. i downloaded a low res model and as practice i'll update it to hd.....lets see how that goes(pssssst its an item from majoras mask........bootleg suspense)

on another note, still working on the arwing, I have no idea where i'm going with it though as every time i change something i decide i don't like it and hit undo lmfao.





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Re: 5h0ck's 3D Render's

on 1/12/2014, 12:49 am
That's the fun part about crafting your objects with texture and the program's assistance. How the effects will affect your object and getting use to making texture. It may take a long time, maybe even hours but you know how it goes ;b.
And I was wondering about your overheating lol, hurray for winter :B!
And tell me about it ;-;! I have to undo 100 times in 1 minute when I make texture lol






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Re: 5h0ck's 3D Render's

on 4/29/2014, 4:20 pm





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Re: 5h0ck's 3D Render's

on 12/9/2015, 12:56 pm
Behold, Clouds sword(s)

Spoiler:

not finished yet. also ignore that texture I just slapped it on temporarily so i can have a basic idea of where I'm going with it.

and yes they do come apart like in the movie.(if you haven't seen it watch it, you won't understand the story unless you played the game but the action is amazing)





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Re: 5h0ck's 3D Render's

on 12/9/2015, 1:10 pm
I'm more confused on why the clouds are sideways llol

FF7:AC is a fucking beautiful movie but man is it bad lol but yeah the action is really good.





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Re: 5h0ck's 3D Render's

on 12/9/2015, 1:19 pm
the clouds themselves are upright, i just rotated the camera so that i could get a better angle on the sword





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Re: 5h0ck's 3D Render's

on 12/9/2015, 8:16 pm
oh shit. fucking nice dude! you planning to go into game development or 3D animation?
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Re: 5h0ck's 3D Render's

on 12/10/2015, 8:39 am
well my dream is game development, but since I also plan to do the cut-scenes you could say I'll do both one day.





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Re: 5h0ck's 3D Render's

on 12/10/2015, 9:02 am
@5h0ck wrote:well my dream is game development, but since I also plan to do the cut-scenes you could say I'll do both one day.

Nice, nice. Lol do you have a portfolio?
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Re: 5h0ck's 3D Render's

on 12/10/2015, 9:09 am
no...unless what i posted in this thread counts.

still practicing.





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Re: 5h0ck's 3D Render's

on 12/10/2015, 9:27 am
nah bruh you need a portfolio of all your stuff at your current skill level. a portfolio is like super important.

like, look at this thread on reddit. a portfolio is more important than even having a degree.

also that's a really good subreddit. r/GameDev is all about game development and getting into the industry and all that jazz.
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Re: 5h0ck's 3D Render's

on 12/10/2015, 9:30 am
I know I need a portfolio but thats gonna wait untill i'm better. sure I can make objects but i have problems with living things, and vehicles.





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Re: 5h0ck's 3D Render's

on 12/10/2015, 9:40 am
@5h0ck wrote:I know I need a portfolio but thats gonna wait untill i'm better. sure I can make objects but i have problems with living things, and vehicles.

that makes sense but you could potentially fall in the trap of "my shit fucking sucks ass" when in reality it looks good and you're just wasting your time still trying to get better
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Re: 5h0ck's 3D Render's

on 12/10/2015, 9:54 am
that's certainly possible, fortunately I have clear visualizations of what I want, the only thing missing is that i still haven't learned the most effective way to get the results I want.





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