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Useful Links

on 2/7/2018, 5:52 am
Message reputation : 100% (1 vote)
links to useful places. some of the less obvious links have comments below them.

i'll try to keep this up to date.

NOTES:

  • for the sites that provide videogame music rips, you'll have to get programs/plugins that can handle the specific formats you'll encounter, unless they provide mp3/ogg/etc. renders.

    usually the sites list software you can use for playback.

  • whenever the "command line" is mentioned, it means that to use some program properly you have to use cmd.exe on windows to run it, for example.

    it's not the most friendly way to use programs, but a lot of other tools also happen to only have this kind of interface available, so if you learn this once, all those other tools will be usable.

    besides that, this is the only reasonable option you have for automating arbitrary tasks on your computer, which is important if you have lots of files to process, among other things.


Spoiler:


  • The Spriters Resource (https://www.spriters-resource.com/)

  • The Models Resource (https://www.models-resource.com/)

  • The Textures Resource (https://www.textures-resource.com/)

  • The Sounds Resource (https://www.sounds-resource.com/)

  • Sprite Database (http://spritedatabase.net/)

    besides having some spritesheets that are not present in tsr, there are also some interesting sprite ripping tools available for download.

  • Sprites Inc. (http://sprites-inc.co.uk/)

    Mega Man related assets.

  • Mario Fan Games Galaxy (https://mfgg.net/)

    besides fan games, this also hosts lots of sprites, sounds and miscellaneous Mario-related assets.

  • VGMaps.com: The Video Game Atlas (http://www.vgmaps.com/)

    large screenshots of maps from games. mostly useful for 2D games obviously.

    besides being useful reference, you can also always create tilesets out of most of the images, either manually or using programs like shoebox (linked below).

    there's weird ads on the site, so i'd be careful on clicking anything other than the images.

  • Logical Bends (http://www.justnopoint.com/lbends/index.php?location=home)

    assets from some fighting games.

  • sprite room (http://www.justnopoint.com/ggslash/index.php)

    assets from some fighting games.

  • Xenozip and Blip Guilty Gear XX Reloaded Sprites (http://justnopoint.com/xenoblip/)

  • Masters (http://justnopoint.com/Masters/)

    mugen characters and a few random sound rips.

  • MapleStory: Design (https://maplestory.design/)

    replacement for BannedStory (MapleStory character creator). i don't know if this also features the other things that BannedStory had, such as effects, maps, etc.

  • TFCog - Sound Effects (http://www.thetfcog.com/sound-effects)

    Transformers-related sound effects.

  • Zophar's Domain (https://www.zophar.net/)

    emulation community. i mostly come here for the videogame music rips.

    at some point this site started also providing mp3 renders, but what you'll really want are the original music files, which are way smaller on disk.

  • Project 2612 (http://project2612.org/)

    Genesis/Mega Drive soundtrack rips.

  • SNESMusic (http://snesmusic.org/v2/)

    Super Nintendo soundtrack rips.

  • SMS Power! (http://www.smspower.org/)

    Active since 1997, we are an international force of enthusiasts interested in the following gaming/computer systems:

    • Sega Master System (SMS) / Sega Mark III (MK3)
    • Sega Game Gear (GG)
    • Sega Game 1000 (SG-1000)
    • Sega Computer 3000 (SC-3000)
    • Sega Super Control Station (SF-7000)
    • Othello Multivision (OMV) (SG-1000 clone)


    And their regional variants (Korean Samsung Gam*Boy, Taiwanese Aaronix consoles, etc.). All generally referred to as "Sega 8-bit" systems, being 8-bit Z80 CPU based Sega systems.


    most people here are probably going to be interested in the videogame music rips.

  • Halley's Comet Software (http://hcs64.com/)

    i mostly come here for the videogame music rips that are posted in the forums.

    also hosts some handy tools for extracting data out of games (most of them are supposed to be used from the command line).

  • Shoebox (https://renderhjs.net/shoebox/)

    handy game development tool, which happens to be useful for sprite tomfoolery as well.

  • FFmpeg (https://www.ffmpeg.org/)

    in the past people have recommended programs like Format Factory, which as far as i'm aware just use FFmpeg behind the scenes, so why not get the real deal instead?

    it has a lot more features than just converting between audio/video formats, so i recommend spending some more time with this one.

    it is a command line program.

  • ImageMagick (https://www.imagemagick.org/script/index.php)

    this is the image equivalent of FFmpeg.

    usable from the command line, which means you can arbitrarily automate all kinds of image processing tasks. really handy tool to have around.

  • youtube-dl (https://rg3.github.io/youtube-dl/)

    command line program to download videos from youtube, and a plethora of other websites.

  • Luigi Auriemma (http://aluigi.altervista.org/)

    home of QuickBMS, and several other data extraction tools.

    mostly command line tools here.

instead of saying thanks, you could reply with additions to this list, but you don't have to do anything.

have fun!


Last edited by Leo on 2/7/2018, 11:21 am; edited 3 times in total (Reason for editing : moved part of the note about vgm which was outside the list to the right place)
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Re: Useful Links

on 2/7/2018, 9:39 am
+1

This list is amazing! There's a lot of stuff here I didn't know about. Good shit Leo

also you forgot to link to shoebox lel
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Re: Useful Links

on 2/7/2018, 11:39 am
well this can work





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