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Parallax Test

on 10/28/2013, 8:12 pm
Decided to try and get parallax down. I think I've gotten the hang of it but I need some feedback.

http://www.newgrounds.com/dump/item/98bf0c2b47e61c7ecca5dbca754b216b
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Re: Parallax Test

on 10/28/2013, 8:16 pm
nice, no real problems imo
i assume you're doing this manually? if so, props to you, because i'm too lazy to attempt something like that haha
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Re: Parallax Test

on 10/28/2013, 8:22 pm
@Leo wrote:because i'm too lazy to attempt something like that haha
move ground up
move ground down
move vcam left
move vcam right
DIFFICULTY





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Re: Parallax Test

on 10/28/2013, 8:25 pm
sieghart wrote:
@Leo wrote:because i'm too lazy to attempt something like that haha
move ground up
move ground down
move vcam left
move vcam right
DIFFICULTY
sorry for wanting to make animating a less painful process by automating some things like stupid parallax
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Re: Parallax Test

on 10/28/2013, 8:31 pm
@Leo wrote:
sorry for wanting to make animating a less painful process by automating some things like stupid parallax
automation is just as bad as doing it lazily
an ideal method for parallax imo is making it so the grounds/bgs/objects move at different speeds
yes this produces a very unrealistic effect but it transitions so appealingly that it honestly is just worth it





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Re: Parallax Test

on 10/28/2013, 8:34 pm
@Leo wrote:nice, no real problems imo
i assume you're doing this manually? if so, props to you, because i'm too lazy to attempt something like that haha
Yep. Only thing automatic is far bg. Have it set to just follow the v-cam. Also, why isn't my avatar animated? Sad
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Re: Parallax Test

on 10/28/2013, 8:36 pm
@『Joshl92』 wrote:Also, why isn't my avatar animated? Sad
i ask myself this question everyday





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Re: Parallax Test

on 10/28/2013, 8:46 pm
@『Joshl92』 wrote:
@Leo wrote:nice, no real problems imo
i assume you're doing this manually? if so, props to you, because i'm too lazy to attempt something like that haha
Yep. Only thing automatic is far bg. Have it set to just follow the v-cam. Also, why isn't my avatar animated? Sad
upload the gif to a site like imgur or whatever, then paste the direct link in the "Link to an off-site avatar" box.....
tada! it moves

Nice parallax by the way.






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Re: Parallax Test

on 10/28/2013, 8:53 pm
sieghart wrote:an ideal method for parallax imo is making it so the grounds/bgs/objects move at different speeds
...but i can already do that with code?????
i think that the only thing that sucks with this automated system i use is zooming, it's really crappy, but no one ever seems to give a damn so i just stay with with anyway.
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Re: Parallax Test

on 10/28/2013, 8:55 pm
@Leo wrote:but i can already do that with code?????
and it looks awful with code too!!!!!!!!!!!!!
o w8 itll look awful either way u do it lmfao stomped nerd





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Re: Parallax Test

on 10/28/2013, 8:58 pm
sieghart wrote:o w8 itll look awful either way u do it

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Re: Parallax Test

on 10/28/2013, 8:59 pm
ZOMG 3D LETTERS SO EPICNESS





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Re: Parallax Test

on 10/28/2013, 9:04 pm
@Leo wrote:
sieghart wrote:o w8 itll look awful either way u do it






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Re: Parallax Test

on 10/28/2013, 10:00 pm
Nothing wrong with automating parallax with code. Proxicide does this, and I worked with someone on a robust parallax system once that was going to be used for NASF 2 before I opted to wait for Helix.





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Re: Parallax Test

on 10/28/2013, 10:01 pm
@Mr Lange wrote:Nothing wrong with automating parallax with code. Proxicide does this, and I worked with someone on a robust parallax system once that was going to be used for NASF 2 before I opted to wait for Helix.
hey loser animator let the professionals talk here ok





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Re: Parallax Test

on 10/28/2013, 10:24 pm
You...you can automate this?

Fuuuuuck

Edit: I should learn actionscript >_>
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Re: Parallax Test

on 10/28/2013, 10:29 pm
yes, you can. it's not that hard to do it, actually.

@Mr Lange wrote:Nothing wrong with automating parallax with code. Proxicide does this, and I worked with someone on a robust parallax system once that was going to be used for NASF 2 before I opted to wait for Helix.
honestly i thought proxicide did it by hand, but idk.
and do you mind giving me some info on that parallax system? if not it's ok.
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Re: Parallax Test

on 10/28/2013, 10:46 pm
I'd like to see that too if you don't mind.







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(figuratively speaking of course)
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Re: Parallax Test

on 10/28/2013, 11:01 pm
While you're at it, you might as well share it.
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Re: Parallax Test

on 10/28/2013, 11:03 pm
i don't actually want access to what he had, just some info on how it worked.

EDIT: watched mk vs sf 3 again, and it seems to be manual. i went thru the animation frame by frame and found out that the animation itself is one movieclip and that the parallax seems to be done manually. not sure about it, though, since i don't have access to the fla.
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Re: Parallax Test

on 10/28/2013, 11:23 pm
It was capable of parallaxing elements starting with where they were placed in Flash, scaling elements according to "distance", and accurate 3d zooming in and out of the camera. We wrapped it up in what we called the pcam. It was never finished, but it worked quite good. I'll gladly make a short video showing off what it did.





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Re: Parallax Test

on 10/28/2013, 11:28 pm
@Mr Lange wrote:I'll gladly make a short video showing off what it did.
I want to see this...
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Re: Parallax Test

on 10/28/2013, 11:36 pm
@Mr Lange wrote:It was capable of parallaxing elements starting with where they were placed in Flash, scaling elements according to "distance", and accurate 3d zooming in and out of the camera. We wrapped it up in what we called the pcam. It was never finished, but it worked quite good. I'll gladly make a short video showing off what it did.
holy shit
if you could share a bare-bones fla of it i'd be happy but it's alright if you don't
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Re: Parallax Test

on 10/28/2013, 11:38 pm
No I'm not releasing it. The guy I was working with on it disappeared before it was ever properly finished, so I don't want to do that with something he'd never have a say in, nor leave it in it's incomplete state for public use.





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Re: Parallax Test

on 10/28/2013, 11:40 pm
oh ok then. it's a shame but oh well
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