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Bob vs Aege (WIP)

on 2/8/2013, 9:48 pm
Whelp i got bored and inspired(thanks to YiffyZoneAeris) at the same time and started this thingy. its not much just dialogue and camera pans.... I'll link you anyways..
[s]http://www.filz.us/kzc[/s]
bit of an update
http://www.fileize.com/view/ce6a8033-c29/
tell me what you think ;>






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Re: Bob vs Aege (WIP)

on 2/11/2013, 10:07 pm
needs work....it lags, its random, the song says "Im fast pace" The animation says "No Im not"

when the very colorful kirby is behind Bob...it looks like hes humping him.

Also Where does everyone get Aege effects? that arrow and the circles?





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Re: Bob vs Aege (WIP)

on 2/11/2013, 10:23 pm
the arrow and the rings you can make in flash, they're just some linear gradients



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Re: Bob vs Aege (WIP)

on 2/11/2013, 10:59 pm
@Face wrote:needs work....it lags, its random, the song says "Im fast pace" The animation says "No Im not"

when the very colorful kirby is behind Bob...it looks like hes humping him.

Also Where does everyone get Aege effects? that arrow and the circles?
Mkay i'll try and fix this stuff
And aege effects= circles and gradients






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Re: Bob vs Aege (WIP)

on 2/12/2013, 5:30 pm
I'm sorry Crash brotha, but something is wrong with this animation. I can't really put my tongue on it, but it's just boring. I think it's the V-Cam? Also that part when you used the circles, like what is that even. I didn't understand what happened there. Then there was that chain thing that was just chilling there.







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Re: Bob vs Aege (WIP)

on 2/19/2013, 8:14 am
Well its too much for me to explain atm and that explanation might make it even more boring but I'll try to make it more entertaining






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Re: Bob vs Aege (WIP)

on 2/19/2013, 5:07 pm
Liked the animation, just why not sound effects?
Also, some effects are a little crappy and it could be faster, i recommend you not using bitmap trace so much.

I know i'm new, but even i know some stuff about sprite animation. ;D





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Re: Bob vs Aege (WIP)

on 2/22/2013, 12:24 am
Pretty nice so far ^^





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Re: Bob vs Aege (WIP)

on 2/22/2013, 12:49 am
the text blends with...the green ones hat.

oh and the words bob says at the end go too fast to read





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Re: Bob vs Aege (WIP)

on 2/23/2013, 1:12 pm
CRASH!!! BROTHA!!

Your animation has plenty of humor. That can be seen from the dialogue to the fight, and at that, I laughed at the dialogue, favorably the part where Aege asked Bob if he was okay as he touched him. And that mommy joke. There's good content in here. As for your sprite animation, there's an improvement in it. You have an idea between moving the poses to point A to point B. The strange thing is, they aren't as fluid as your camera movements. I want you to learn to make up an easy system of moving sprites. Move them 5 steps away, 3 steps away, then 2, and 1. You can also zoom in the canvas to minimize the amount of space you cover when moving the sprite.

The fight was good. It's probably your most interesting one yet. But I'd like to help you. Give you a few ideas, perhaps?

@Crash wrote:
@Face wrote:needs work....it lags, its random, the song says "Im fast pace" The animation says "No Im not"

when the very colorful kirby is behind Bob...it looks like hes humping him.

Also Where does everyone get Aege effects? that arrow and the circles?
Mkay i'll try and fix this stuff
And aege effects= circles and gradients
Lmao just a little bit.
As for the effects? I'm not sure if they're custom-made or something.
@Patt wrote:I'm sorry Crash brotha, but something is wrong with this animation. I can't really put my tongue on it, but it's just boring. I think it's the V-Cam? Also that part when you used the circles, like what is that even. I didn't understand what happened there. Then there was that chain thing that was just chilling there.
Ah, yeah. I spot that chain thing. Could it be from the background. The V-cam doesn't have much action here, but from what I can tell of it, it's being used a lot more better than he usually would make of it. He doesn't have any sound effects to add vibes to the animation, so that could be it also. He's still working on executing good sprite poses properly.
@Yoshi97Percent wrote:Liked the animation, just why not sound effects?
Also, some effects are a little crappy and it could be faster, i recommend you not using bitmap trace so much.

I know i'm new, but even i know some stuff about sprite animation. ;D
Nice tip ^ ^!!
@SpritingRulez101 wrote:Pretty nice so far ^^
I agree. It's nice. There's things to be worked on, but it's nice.
@5h0ck wrote:the text blends with...the green ones hat.

oh and the words bob says at the end go too fast to read
He'll fix it ^^! (Btw nice to see you 5h0ck!!!
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Re: Bob vs Aege (WIP)

on 2/23/2013, 2:15 pm
Pinger!! Good to see you being back here....
And yes give me a few ideas. Not now tho..






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Re: Bob vs Aege (WIP)

on 2/25/2013, 4:49 pm
Sure thing : ).






@darkdragon581 wrote:ping, i don't see you getting 'boodie' anytime soon, i don't care if your black, its most likely not going to happen
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